Download Frank's Tiled Cellular Automata.

Unzip the zip file tilecellauto.zip.

Type javac TileCA.java mainwindow.java on the Command Prompt to compile it.

Type java TileCAapp to run it.

Draw this glider by clicking on the tiles.

Press the arrow keys to pan around.

Press the + key to zoom in and the - key to zoom out

Press the x key to save this board state to the stack.

Press and hold the space bar to watch that glider move.

Press the c key to go ahead 20 generations.
Press the z key to undo and go back to the org board state.

Press the v key to redo and go back to the current board state.

Now let's make a copy of that glider.

Hold down the control key when making the selection of the glider.

Hold down the control key when moving the selected glider.

You should now see a new glider.

Now let's move the selected glider.

Hold down the Shift key and Press the arrow keys to move the selected glider around.

You can also move the selected glider with the mouse.

To drop the selection, click anywhere outside the selection with the control key down.

open up the color box by going to view->color box

select square colors from the combo box

double click on the gray square that is state 2 and has a purple square on its left select orange from the color dailog

click on a square tile many times notice that it cycles through the different states the program is now in cycle states mode

in cycle states mode, the status bar saids "cycle states" and tiles cycle through their states when clicked.

select any color from the color box click on any square tile notice that the square tile changes to the select color

press ctrl->b to go back to cycle states mode

go to file->new

on the dialog box that saids new universe enter

board size
width 32
height 32
rectangle of random cells
seed 1
offset x 0
offset y 0
width 3
height 3

and click on apply

you should now see that the board is bigger and there is a square of random tiles

thats it for now